I tried playing with speedhacks using the presets. I tried lowering the internal rendering resolution to 2x and that had no effect which is why I assume it's not gpu limited. I'm not using any HW AA (the option is greyed out for me on d3d11 hardware). I can OC my cpu to ~ 3.6ghz, but if it's not maxing it out at 3ghz I'm not sure what good that would do.Įdit: A few clarifications. I first thought it was my cpu, but when I bring up task manager my cpu is sitting around 75% utilized, which means it's not maxing out my cpu. My system is an and 5870, running everything exactly as is described in the guide the op wrote up. But when I reach the nomad village in the Giza plains (I'm sure I'm spelling that wrong) it starts dropping to 40-50 fps. Thanks for sharing info on this.So I'm playing FFXII IZJS and overall it runs quite well at the settings linked to in the OP. In any case, I'll edit my post above to reflect your corrections. DS4 is detected as a DirectInput gamepad on Windows, without the use of extra software, so I wasn't as surprised for its lack of pressure sensitive inputs in this scenario, on top of simply not supporting it to begin with. I'm genuinely surprised Xbox dropped this feature after the original Xbox (controller). > as Dualshock 4 and Xbox controllers do not have pressure sensitive face buttons. I'll need to replay this on the original PS2 to see if that happens there, as well. It has extra, bugged texture images overlaid on the map. Amazing how your memory can forget things like that.Īnother area for PCSX2 is when James transcribes notes onto his map after reading the hospital Director's note (about the letter and wrench). I haven't checked original PS2 for this after I've seen it on PCSX2. > An example is how the door before meeting Angela in the apartments is all garbled but it's like that on the original PS2 aswell. But if you don't like it, go ahead and disable it! The new dev builds have made notable improvements to FMV playback for this game.Īnd the noise grain is totally a subjective thing I personally love it and use it as much as I can. Lastly, I'd recommend using PCSX2 v1.5.X and not 1.4.X. I'm not mentioning these things to scare you away they're minor inconveniences, at best, but I want to make you aware so you know it's not an issue with your PC, specifically. Edit: See response below.Īlso note that some cutscenes may take several seconds to start playing (notably when you first meet Maria), and that there will be some texture mapping errors for a handful of 3D assets/maps. Just be aware PCSX2 doesn't support pressure sensitive controller buttons, so all your melee attacks will be heavy attacks only, whether you play on controller or keyboard. Additionally, chunks of the environment will dynamically disappear when the camera gets too close to their edges, when playing in widescreen.īeyond that, I'd recommend using OpenGL (hardware) as your GDsx renderer, along with increasing the internal resolution to something like 4x Native and Anisotropic Filtering to 4-16x, if your PC can handle these.Īt the end of the day, the PCSX2 version is a great way to play the game, especially if you opt to play in 4:3. Some of the visual anomalies you'll see during the cutscenes will really take you out of the moment. I'd recommend NOT playing the PCSX2 version in widescreen. I know that the option is available in-game if I complete it once, but is using the cheat to disable it for my first go-through worth it, or should I man up and earn my way to that option? I also found a "cheat" to turn off the grain effect. I also know of a widescreen patch for the game, but as the game was designed for a 4:3 aspect ratio I also know that this can cause some issues when rendering things that would normally be offscreen (especially in cutscenes) - I am wondering if the anomalies are minor enough to make running in widescreen worthwhile or if I should keep it in the original aspect ratio. I understand that the game used some off-spec methods to obtain certain graphical effects that can sometimes cause issues in emulation, so I am wondering if any particular renderer is optimal. I am wondering if anyone has experience tweaking PCSX2 for optimal performance with the game. Now, years later my home gaming setup is significantly changed and my PS2 is packed away in storage meaning that working through my PS2 backlog requires emulation. I have owned the PS2 version of Silent Hill 2 since its release, but because I am stupid and I have terrible taste I have never really played it beyond the point of finding the radio.
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